SILENT HILL: Townfall vs SILENT HILL f: What are their Differences?
JournalguidesSeptember 18, 2026

SILENT HILL: Townfall vs SILENT HILL f: What are their Differences?

Axel HanssonBy Axel Hansson

SILENT HILL f and SILENT HILL: Townfall are both Silent Hill spin-offs developed by different studios and published and by Konami — but they are very different games. The two games have different settings, gameplay perspectives, tones, and creative teams. This article breaks down exactly what separates the two games, covering setting, gameplay, platforms, developer, and creative vision.

Bonus Tip: Visit PriceRadar if you want to compare Silent Hill Townfall Steam key prices.

Quick Overview

SILENT HILL f is set in the 1960s in Japan. It is a psychological action horror game created by Ryukishi07. Made by NeoBards Entertainment with support from Konami and it is on sale starting from September 25, 2025.

SILENT HILL: Townfall comes out on September 24, 2026 through the combined efforts of Konami and Annapurna Interactive as co-publishers with Screen Burn as the developer. Directed and written by Jon McKellan, it features a plot where a group of kids from a town end up trapped in a strange, deserted version of their town called "Townfall" after a storm, a game is a psychological horror set in Scotland in 1996.

Both games are spin-offs of the Silent Hill series — but that's where most of the similarities end.

Setting & Story

In SILENT HILL f, the main setting is Ebisugaoka which is a small town in Japan during the 1960s. The storyline features Hinako Shimizu, a teenage girl coping with the world's expectations and supernatural evil, through which the game conveys the concepts of beauty and terror as well as how Japanese folklore is interwoven with it.

On the other hand, SILENT HILL: Townfall is set in 1996 on an island called St. Amelia, Scotland. The main character is Simon Ordell, the man who is back in his foggy town looking for a forgotten past and it is the place where the narrative is driven by the concepts of guilt and acceptance.

Two completely different worlds, two completely different emotional cores.

Perspective & Gameplay

The gameplay difference between these two titles is significant. SILENT HILL f is played from a third-person perspective and is notably more action-oriented than previous Silent Hill games. It features an extensive melee combat system — light attacks, heavy attacks, focus attacks, and counters — making combat a central pillar of the experience. It also offers five different endings, encouraging multiple playthroughs.

SILENT HILL: Townfall is experienced entirely in first-person, immediately creating a narrower, more claustrophobic field of view. Combat exists, but evasion and stealth take priority. The standout mechanic is the CRTV — a pocket television that detects nearby threats and tunes into signals that guide the player and reveal story information. The overall feel is slower, more tense, and more puzzle-driven.

Simply put — SILENT HILL f is for players who want action with their horror, while Townfall is for those who prefer dread and atmosphere above all else.

Developer & Creative Team

The Fog World soundtrack of SILENT HILL: f was composed by Akira Yamaoka, with several other composers contributing to the Dark Shrine segments. Together, they produced a music track that merges traditional Japanese music with the signature atmospheric elements of the franchise.

SILENT HILL: Townfall is the brainchild of Edinburgh-born Screen Burn, the studio responsible for BAFTA-winning Observation. The game's musical score was orchestrated by Anthony Scott Burns, also known as Pilotpriest. The result is an auditory experience that diverges from the well-known Yamaoka signature sound.

Although they have a different style of game, both developers were able to produce music that reflects their respective creative spirits, which makes each game experience feel original, and not a simple series of interchangeable titles.

Platforms

SILENT HILL f can be played on PS5, Xbox Series X|S, and also on computers through Steam, Epic Games Store and GOG.com, so you get a nice variety of platform choices.

As for SILENT HILL: Townfall, it will be playable on the mentioned platforms only (PlayStation and PC). At present, there's no rumor of any Xbox or GOG edition.

Which One Should You Play?

Both games are worth your time — but they serve different types of horror fans.

Play SILENT HILL f if you require a story-driven action horror experience venturing through 60s Japan world built upon deep lore and many nested endings.

Choose SILENT HILL: Townfall if you want a tense, first person, atmospheric horror experience. That's all about that feeling of dread, wandering around, and stories that work on a deeply mental level.

Conclusion

SILENT HILL f and SILENT HILL: Townfall prove that Konami's franchise revival isn't just about quantity — but it's about variety. Two different studios, perspectives, two entirely different visions of what Silent Hill can be. If you're planning to grab Townfall on PC when it launches on September 24, 2026, head over to PriceRadar to compare Silent Hill Townfall Steam key price across sellers and make sure you're getting the best deal available.

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Silent Hill Townfall Vs Silent Hill FSilent Hill TownfallSilent Hill FSilent Hill Townfall PriceSilent Hill Townfall Price Tracker

About the Author

Axel Hansson
Axel Hansson
DLCSeason PassExpansions

DLC and expansion analyst. Evaluating the value of additional content and season passes.