Do You Need to Play ACE COMBAT 7 Before ACE COMBAT 8?
Journal•guides•September 24, 2026

Do You Need to Play ACE COMBAT 7 Before ACE COMBAT 8?

Gustav PerssonBy Gustav Persson

Short answer, up front: no, you don't need to. Ace Combat 8: Wings of Theve comes with a fresh cast, a brand new conflict, and a story built to stand entirely on its own — early hands-on previews have gone out of their way to praise how easily total newcomers can jump straight in. That's not quite the whole picture, though, especially if you're someone who cares about shared-universe lore rather than just the plot. So here's a closer look at what's actually confirmed, and what it really means for whether you need the last game under your belt first. If you're deciding which one to pick up, PriceRadar is a good place to start — it tracks prices across sellers, so you can compare ACE COMBAT 8: WINGS OF THEVE Steam key price before you buy.

Different War, Different Cast, Same Universe

Ace Combat 7: Skies Unknown told the story of Trigger, a convicted pilot thrown into a squadron of fellow convicts during the 2019 Lighthouse War between the Kingdom of Erusea and the Osean Federation. Ace Combat 8 doesn't continue that story. It's set a decade later, in July 2029, during an entirely separate conflict — the Federation of Central Usea has been overrun by a surprise invasion from the Republic of Sotoa, and you're a nameless pilot handed the identity of a fabricated war hero, "Wings of Theve," aboard the aircraft carrier Endurance. None of AC7's cast, nations, or specific plot threads carry over directly.

AC7 image

Both games are set in Strangereal, the fictional alternate Earth the mainline Ace Combat series has used since Ace Combat 04, and Bandai Namco has leaned into that shared history — they released a "Strangereal Evolution" trailer specifically chronicling the timeline across the whole franchise ahead of AC8's launch. So while the games share a universe and a loose continuity, each numbered entry has historically told a self-contained war story with its own nations and pilots, and AC8 follows that same pattern rather than picking up AC7's plot directly.

What AC7 Fans Will Recognize (and What's Genuinely Different)

If you have played AC7, there are things you'll notice — some familiar, some deliberately changed:

  • Storytelling perspective is different. AC7 told its story through third-person cutscenes and animated briefing maps. AC8 switches to first-person cinematics, a choice the developers have said was directly inspired by their work on AC7's PlayStation VR mode — so there's a real creative throughline, even if the mechanic itself is new.
  • Wingman commands are back, letting you direct your squad's behavior mid-fight. This wasn't in AC7 at all — it's a mechanic returning from earlier entries like Ace Combat 5, so AC7 veterans will actually be relearning this rather than relying on old habits.
  • The F/A-18C legacy Hornet returns for the first time since Ace Combat Zero in 2006, which is more a treat for long-time series fans than something tied to AC7 specifically.
  • Core arcade flight combat — fast, forgiving, built for accessibility over simulation-grade realism — carries over directly, so anyone who enjoyed AC7's dogfighting will feel at home immediately.

None of these require having played AC7 to understand or enjoy. They're series-level callbacks and refinements, not plot-dependent mechanics.

What Hands-On Previews Actually Say About Accessibility

You can now upgrade you planes

This is the most concrete evidence for skipping straight to AC8. Multiple outlets who got early access specifically tested this — previewers with no prior Ace Combat experience at all reported being able to fly competent sorties by the end of a short session, with one journalist admitting they failed the game's very first tutorial mission before successfully completing a full mission later the same day. That's a strong signal that Bandai Namco designed the onboarding with newcomers in mind, not returning fans exclusively. Series veterans reportedly still have plenty of challenge available at higher difficulty settings, so it's not a case of the game being simplified to chase new players — it sounds more like a wider difficulty curve that accommodates both audiences at once.

So, Should You Play AC7 First Anyway?

If your goal is purely to understand and enjoy AC8's story, you can skip straight to it — the narrative, characters, and central conflict are entirely self-contained, and the previews back that up. If you're a series completionist who enjoys spotting connections across Strangereal's shared timeline, or you just want more context for why certain mechanics and aircraft are being reintroduced the way they are, playing AC7 first will add some texture, but it won't unlock anything essential you'd otherwise miss.

Sample image

One more practical note: AC7's season pass content and AC8's pre-order bonuses are separate, unrelated systems — buying or playing one doesn't unlock anything in the other. It's also worth knowing that AC7 has sold over 3 million copies since 2019, so if you haven't played it and want to eventually, there's no expiration on when that makes sense — nothing about AC8 launching first will retroactively spoil or complicate AC7's story, since the two take place a decade apart with entirely separate casts and conflicts. Whichever you decide, before you buy either game it's worth taking a minute to compare ACE COMBAT 8: WINGS OF THEVE Steam key price on PriceRadar to make sure you're getting the best deal.

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Ace Combat 7 Before Ace Combat 8Ace Combat 7Ace Combat 8Ace Combat 8 PriceAce Combat 8 Wings Of Theve

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Gustav Persson
Gustav Persson
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Indie market researcher. Tracking pricing trends in the independent game sector.